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Learning from playing and vice-versa

9/20/2015

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Learn and play and play and learn! Sounds a little weird, but the phrase has deep-rooted meaning for the same. When playing a game, one has to remember the basic tricks like trial and error, ignore, punish, appease, praise, incentivise, banish, and the list goes on.

One has to learn these tricks in the long run as they can be of immense help at your workplace as well.  At the same time, you need to treat your workplace like a playground where you have to emerge as a winner. There could also be an opposite team who wants to defeat you, but your tactics that you learned at playground could help you here. Here you need to adopt different strategies to emerge as winner. Here are some of the benefits that could be seen as a result of learning from playing. 

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Positive Reinforcement
This term indicates giving a ‘reward’ for good behavior. It includes training instructions or performing a skill. To ensure that positive behaviour is maintained, rewards could include simply commenting on good practice. It could also include offering a smile. By associating between good behaviour and positive feelings, athletes will always want to receive further rewards and will continue to behave well. So this approach should be adopted in management world as well and the employees performing the best should be rewarded.

Negative Reinforcement
The term ‘Negative reinforcement’ involves providing negative response to bad behaviour. The coaches can tell the athletes to stop a bad behavior. He should also be strict enough to say that if bad behaviour is continued, a negative consequence will definitely occur. An example in this reference is that the coach states his team that if the group is badly behaved, they won’t play the games which they enjoy the most.

Tactical Ignoring
If we stop safe inappropriate behaviour, it is like not being ‘rewarded’ with attention and will definitely lead to its stopping.
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Multimedia stimulates attention-holding in classrooms

9/14/2015

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Multimedia could be defined as using more than one medium of expression or communication. It could also be defined as the combination of various digital media types such as text, images, sound and video, which gets into an integrated multi-sensory interactive application or presentation so as to convey a message or information to an audience. Here are following benefits of using multimedia tools in classroom:

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  • Multimedia usage in classroom helps educators in engaging the students 
  • It also helps to educators with valuable learning opportunities
  • Multimedia gives a high recall value to remember a picture than a paragraph, an animated video of a concept worth more of a lecture and a video demonstration of any specific process (or an instrument) than a scientific narration.
  • There is no doubt educators consider multimedia as a great tool to improve student learning. 
  • Multimedia empowers students to create and design rather than absorb representations created by others. 
  • It improves reflective thinking. 
  • It also provides students with suitable learning resources according to their learning styles and abilities. 
  • Most of the educators and administrators are adopting latest educational technologies in order to reach the 21st century learning standards. Of all those tech approaches, usage of multimedia is one of the great tools to engage students. Let’s hear what educators suggest about new ways of using multimedia in classroom.

Personalized learning using multimedia resources:
Multimedia resources also help different learners in meeting their learning needs. As different students have different learning styles, educators can provide them with suitable learning resources easily using multimedia. Educators frequently use YouTube to provide visual learners with online videos, podcasts for auditory learners and interactive games for tactile learners.

Group Learning:
There are different multimedia tools like blogs, social networks and wikis that enable students to work together in learning a particular concept. Students should use these to share their works with others, giving feedbacks on others’ works. 
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